App Army Assemble: Lost Socks - Hole'y hell
It's got sole, but it's not a soldier

Each week, we ask members of our App Army for their impressions of the latest releases on mobile.
This week we're looking at Lost Socks: Naughty Brothers - a hardcore platformer built for mobile - which is now available on iOS.
Quincy - Without doubt, this is Rayman on crack! Lost Socks has a crazy energy. There are explosions everywhere with combos flying out of the wazoo. Taylor - It kind of looks like Earthworm Jim meets Jetpack Joyride. Or something. Matt - It really is the endless running Rayman games crossed with the goofy style of Earthworm Jim. There are a few too many buttons for my liking, but it oozes charm and runs smoothly. Chase - This game is really fun. It's a good challenge, there are plenty of levels, and loads of upgrade possibilities. 3 starring this game would be really difficult as there is a large margin for error, but that fits the style perfectly. Matt - There are multiple routes and challenges on top of just completing each level. If you love mobile Rayman, this is a must have. Quincy - It's a beautiful burst of colour, lights, and action, but done surprisingly well. There's actually tons of replay value here as you power up your weapons and unlock different abilities while on this path of destruction. Not to mention boss battles and tasks to complete which earn you coins.


There's so much happening on the screen that I tend to die a lot from bullets or spikes I didn't see behind explosions or other things. Checkpoints would also be nice.

All upgrades can be purchased with only one in-game currency, but most unlock as you progress in the game. This gives the player a really good sense of progression.
Simon - I've been enjoying my time with Lost Socks, though the controls are convoluted. I'm not really a fan of virtual buttons, and these are taking a lot of getting used to. I'll kick on and see how it goes. Olivier - I love this game. The graphics, sound, the action rhythm, and the hardcore difficulty make for a great challenge. It's one of my favourite platform games.Though the main concern for me is the need to double press the jump button to float. The system is not intuitive, and can even be painful when the action gets hard.
Chanandler - Well this is a rather unexpected little gem. Platformers aren't normally my first point of call, but a few levels in and I'm really enjoying it.Great visuals, slick presentation, tight controls. So far I'm impressed. It's always a good sign when you manage to three star the first level. It means the tutorial did its job properly.
James - I could play this all night, which is a worry for me as I've got work in the morning!
This is easily the prettiest game we've seen this year, though the action is so fast-paced you sometimes don't get to fully appreciate how gorgeous it is. This could be my favourite game of the year so far.
Chanandler - It's definitely fun. It has that 'just one more go' feel about it. I just find it hard to track what is going on during some of the busier stages, but the game does seem fairly forgiving. You can get through as long as you're doing something though, whether it's jumping, shooting, dashing etc. Aaron - I have been enjoying this. The overall feel is a bit loose. It does feel a bit like a button masher rather than a Rayman style technique driven game.And as a button masher, it's very unforgiving and could benefit from different control options, such as swipe controls, MFi, or wider button placement.
Chanandler - Yeah, MFi support would really be beneficial here. Matt - Upgrading weapons is a must. I was really struggling killing some enemies before they got to me. One upgrade later, and I was clearing them without a problem.
The game is a major challenge. I did rage out a few times, and click out of the game. I always came back though because I thought the pain was worth it.
Aaron - I think I'm having a different experience than most. I'm finding the game hard, but more out of frustration than anything else. Simon - No, I'm with you Aaron. The controls are letting the whole experience down for me.
I really do think this needs MFi support as your fingers often cover up some of the action on the screen making it hard to see what's coming. I am still enjoying it though.
John - I’d say get it and play it. Get angry. Rage quit. Then play it some more, win, and achieve greatness. The App Army have spoken! If you'd like to sign up, please have a gander at our App Army application article. Have you tried Lost Socks yet? Did you find it too hard? Talk to us in the comments.