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Talking with HandyGames on why DS development makes sense Interview

Talking with HandyGames on why DS development makes sense

By Stuart Dredge
Talking a different beat with Patapon's designer Hiroyuki Kotani Interview

Talking a different beat with Patapon's designer Hiroyuki Kotani

By Jon Jordan
N-Gage head talks launch plans, 3D gaming and why Nokia wants to be more like Sony than Nintendo Interview

N-Gage head talks launch plans, 3D gaming and why Nokia wants to be more like Sony than Nintendo

By Jon Jordan
Talking to producer of Spore Creatures about the DS game's start in life Interview

Talking to producer of Spore Creatures about the DS game's start in life

By Kath Brice
Xbox Live Arcade creator Don Ryan talks mobile games Interview

Xbox Live Arcade creator Don Ryan talks mobile games

By Stuart Dredge
Talking Zeemote JS1 controller with Zeemote's Jim Adams Interview

Talking Zeemote JS1 controller with Zeemote's Jim Adams

By Stuart Dredge
Throwing some light on PSP puzzler Fading Shadows Interview

Throwing some light on PSP puzzler Fading Shadows

By Chris James
Astraware boss talks take-over, smartphones, Android and Apple Interview

Astraware boss talks take-over, smartphones, Android and Apple

By Jon Jordan
Daring to be different: Tag Games on the move from GTA to Granny in Paradise (and back again) Interview

Daring to be different: Tag Games on the move from GTA to Granny in Paradise (and back again)

By Jon Jordan
Talking FlatOut: Head On PSP details with Empire Interview

Talking FlatOut: Head On PSP details with Empire

By Joao Diniz Sanches
Talking mobile games with Disney's Sunil Gunderia Interview

Talking mobile games with Disney's Sunil Gunderia

By Stuart Dredge
N-Gage set for low-profile launch this month Interview

N-Gage set for low-profile launch this month

By Stuart Dredge
From the bottom up: mobile developer Digital Goldfish's life in a bowl Interview

From the bottom up: mobile developer Digital Goldfish's life in a bowl

By Jon Jordan
Peter Crouch talks Real Football 2008 Interview

Peter Crouch talks Real Football 2008

By Stuart Dredge
Chewing the brains of the chief Teenage Zombie: InLight's Darren McGrath Interview

Chewing the brains of the chief Teenage Zombie: InLight's Darren McGrath

By Jon Jordan
Going to extremes: CobraMobile's move to mobile 3D and PC casual games explained Interview

Going to extremes: CobraMobile's move to mobile 3D and PC casual games explained

By Jon Jordan
The rise of Dynamo Games: Or how three students got to make Champ Man mobile Interview

The rise of Dynamo Games: Or how three students got to make Champ Man mobile

By Jon Jordan
TT Games talks up Lego Star Wars: The Complete Saga DS Interview

TT Games talks up Lego Star Wars: The Complete Saga DS

By Jon Jordan
Talking WipEout Pulse with Sony Liverpool (part 2) Interview

Talking WipEout Pulse with Sony Liverpool (part 2)

By Jon Jordan
Talking WipEout Pulse with Sony Liverpool (part 1) Interview

Talking WipEout Pulse with Sony Liverpool (part 1)

By Jon Jordan
Talking with EA about The Simpsons DS needing a cartridge larger than Homer's butt Interview

Talking with EA about The Simpsons DS needing a cartridge larger than Homer's butt

By Steve Hill
Award-winning locative health game Heartlands highlights mobile's positive potential Interview

Award-winning locative health game Heartlands highlights mobile's positive potential

By Jon Jordan
Talking BlackBerry gaming with Magmic Interview

Talking BlackBerry gaming with Magmic

By Stuart Dredge
Exclusive: Talking Urban Attack with senior producer Vincent Dondaine Interview

Exclusive: Talking Urban Attack with senior producer Vincent Dondaine

By Chris James