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Holy Potatoes! We're In Space?! cheats and tips - Everything you need to know about space combat

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Holy Potatoes! We're In Space?! cheats and tips - Everything you need to know about space combat

Space travel is addictive. That’s why we can’t peel ourselves away from Holy Potatoes! We’re In Space?!

It’s not exactly a chip off the old block when it comes to space adventures, instead it’s a brand new buttery mash of its own creation.

Boil ‘em, mash ‘em, stick ‘em in space, Holy Potatoes is a great game and we’ve got some fresh tips right here to help you with combat, so get ready to dominate space itself.

Read on for everything you need to know about space combat.

holy potatoes were in space

No guns = no pain

So you’re facing off against an enemy. They have a weak hull, which shouldn’t take too long to shoot through the shields and take the whole ship down. Sounds easy, right?

Well in the meantime you’ll have to deal with their weapon fire, which honestly becomes problematic very quickly indeed. So the solution, of course, is to take their guns away entirely.

Shoot down the guns first and they’ll only be able to ram your ship at best, which means you can at least focus your shield on your hull.

holy potatoes were in space

Shielding what’s most important

You’ll need to shift your shields around during battle in order to protect important parts of the ship. For example, if your guns are damaged then you might want to protect them instead of your hull, if doing damage is important to you.

The hull is incredibly important though, and as such you should make sure it’s well protected. Making sure guns are okay is one thing, but if it puts your hull at risk it’s too much danger, frankly.

Remember that if guns go down the crew member manning them will need treatment, in addition to crafting new weapons, but if the hull goes down that’s everything. Make sure to evacuate before that point.

holy potatoes were in space

Guns are temporary

As we’ve said, guns don’t last forever. If you get your guns shot off of you in battle, they’re gone, and the crew member is in the treatment centre to deal with the trauma.

As such you’re going to need to make sure that if you’re guns go down you’ll have replacements when you return to the ship, or can craft replacements quickly.

Of course your crew member will be down too, as we’ve said, so having extra crew members aboard ready to take their place in case a boss battle or something comes along is a good measure.

holy potatoes were in space

Showing mercy

It’s tempting to just blast enemies to hell every single time, but actually you might be better off letting them live.

After you’ve destroyed the enemies’ guns they’ll actually let you know that they’re willing to retreat and pay you a tidy sum in order to let them get away. This will be visible at the beginning of your turn in the bottom right corner of the screen, next to the enemy character portrait.

You might get better rewards for taking the enemy down entirely, but it’s a good place to end the battle, especially since the enemy might ram your ship for additional damage, or they might escape before you can even finish them off.

holy potatoes were in space

Know when to go

Just like how the enemies know when to escape, you should know when you leave too.

If your hull has taken serious damage or you shields are down, it’s best to just get out of there immediately.

Same goes if you want to protect your guns. If they’re damaged and you want to keep them, you’ve got to get out immediately.

holy potatoes were in space
Dave Aubrey
Dave Aubrey
Dave is the Guides Editor at Pocket Gamer. Specialises in Nintendo, complains about them for a living.