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LVL takes the common shape-dragging mechanics of the block sliding puzzler and gives it a perspective-based twist, as you switch between 2D and 3D to solve puzzles.

LVL's s cubic stages features various shapes on each side, letting you rotate between the different puzzles to solve the entire set. But zooming on one puzzle flattens the cube and merges opposite sides. This means you'll have manipulate multiple sides so colors and shapes interlock in 2D and 3D.

LVL will feature over 50 minimalist puzzles when it releases on iOS and Android on November 24th. You can find more details on the game's site.