For those of us that spend our working life tapping away on our keyboards on sites such as Pocket Gamer and leagues of others, the last couple of weeks have been rather difficult.

Without getting into the specifics, the question of industry ethics – from how games journalists interact with developers, publishers and PR, and the coverage of the games from all such parties – has been high on the agenda, and has resulted in writers and editors alike taking a long hard look at their practices.

It's an issue that a lot of readers may have an opinion on, too.

For those who want to sample's view on all the issues that have arisen of late, check out our take on why the whole affair risks giving games journalism a severe punch in the gut.

Feel free to use said article's comments section to give your own thoughts, either using your Facebook or Twitter account.

If the ins and outs of mobile development is your prime concern, however, then the last week on played host to plenty of that, too:

Big launches:
Industry opinion:
Headline news:
Tips and tricks:
  • Are you localising your game for different markets? Our latest infographic looked at the impact of speaking the same language as your audience.
  • This week's look at the app charts – better known as The Charticle – compared the similarity of Google play and Amazon's Appstore for Android.
  • In their latest column, the Pickford Bros. looked at the advantages of doing a Minecraft - launching a game early and cleaning it up as you go.
  • popped along to ExPlay 2012 in Bath, with scores of tips and tricks on offer from industry luminaries. Check out news editor James Nouch's coverage here.