Staff Profile
Lee Bradley

Lee Bradley

A freelancer for just about anyone that will have him, Lee was raised in gloomy arcades up and down the country. Thanks to this he's rather good at Gauntlet, OutRun and fashioning fake pound coins from pennies and chewing gum. These skills have proved to be utterly useless in later life.

Articles by Lee Bradley

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Riding with Rovio: The making of Icebreaker: A Viking Voyage
Feature

Riding with Rovio: The making of Icebreaker: A Viking Voyage

Riding the joyride: Halfbrick, a studio profile
Profile

Riding the joyride: Halfbrick, a studio profile

Making a splash: The making of Fish Out of Water!
Feature

Making a splash: The making of Fish Out of Water!

How an indie explosion is transforming PS Vita into the developer's playground
Interview

How an indie explosion is transforming PS Vita into the developer's playground

A tale of friendship: The making of Thomas Was Alone
Feature

A tale of friendship: The making of Thomas Was Alone

Vlambeer vows to fight back against 'terrible' Luftrausers clone
Interview

Vlambeer vows to fight back against 'terrible' Luftrausers clone

Ridiculous Fishing, Byrdr and Vlambeer's creative approach to indie marketing
Feature

Ridiculous Fishing, Byrdr and Vlambeer's creative approach to indie marketing

The developer that fell in love with iPad: Supercell, a studio profile
Profile

The developer that fell in love with iPad: Supercell, a studio profile

A rewarding journey: The making of Year Walk
Feature

A rewarding journey: The making of Year Walk

To the top with Temple Run: Imangi Studios, a studio profile
Profile

To the top with Temple Run: Imangi Studios, a studio profile

The Science of Fun: Player Research on the profit of putting the player first
Interview

The Science of Fun: Player Research on the profit of putting the player first

Gaming by numbers: The making of Hundreds
Feature

Gaming by numbers: The making of Hundreds

Om Nom and beyond: ZeptoLab, a studio profile
Profile

Om Nom and beyond: ZeptoLab, a studio profile

Sweet story: The making of Pudding Monsters
Feature

Sweet story: The making of Pudding Monsters

Beat sneaking down the bumpy road: Simogo, a studio profile
Profile

Beat sneaking down the bumpy road: Simogo, a studio profile

Football Manager Handheld 2013
Game Review

Football Manager Handheld 2013

iOS + Android
Magic Orbz
Game Review

Magic Orbz

iOS
Ode to the old school: The making of Arcane Legends
Feature

Ode to the old school: The making of Arcane Legends

Mini Dash
Game Review

Mini Dash

iOS + Android
In-app purchase pain: How to avoid releasing the next 'popular failure'
Feature

In-app purchase pain: How to avoid releasing the next 'popular failure'

Punching below its weight: The making of Punch Quest
Feature

Punching below its weight: The making of Punch Quest

From backbreaking to drag racing: NaturalMotion Games, a studio profile
Profile

From backbreaking to drag racing: NaturalMotion Games, a studio profile

Flow Free: Bridges
Game Review

Flow Free: Bridges

iOS + Android
God's work: The making of Topia World Builder
Feature

God's work: The making of Topia World Builder

Epic scale: The making of Horn
Feature

Epic scale: The making of Horn