Celeste is a challenging platformer that requires perfect timing and a laser-like focus, and it will be getting a new gameplay mode that will, believe it or not, make it even tougher. Celeste’s Variants Mode went into beta today (PC only for now, I’m afraid) before developer Matt Thorson pushes the update out to the console versions of the game.

Thorson describes the new mode as an anti-assist mode of sorts. In the new Variants Mode, players will gain access to a series of options once they’ve completed all C-Sides that can make the game a good deal more difficult.


Celeste debuted on Nintendo Switch back in January, quickly establishing itself as one of the most well-loved games of the year. While its a difficult game to master, the levels are beautifully designed to ensure that any frustration you might experience is fleeting. That’s important, because you will fail. A lot. Excellent gameplay is paired with apt storytelling and a beautiful soundtrack, making it a must have for anyone looking for one of the best indie platformers the Switch has to offer.

There’s no word on when exactly Variant Mode will come to the Nintendo Switch version of Celeste, but stay tuned.