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Child's play: More than a quarter of UK kids aged 12 to 15 have their own tablets
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Tight at the top: iPhone edges Windows Phone by just 1% in Germany
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Mobile gamers spend more, but play less, than those on Facebook
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Samsung usurps Apple as world's most used smartphone vendor
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Europe accounts for more than a quarter of the global app economy
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Freemium first: In-app purchases to push app spending to $75 billion by 2017
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No BlackBerry bounce back as Windows Phone secures third spot in smartphone race
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Tough at the top: Has Android's US share peaked?
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Apple's iPhone slips to 7th spot in China's smartphone wars
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Biting the Apple: Android shipment share surges to a record 80%
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As iPad sales fall, Android now accounts for 7 out of every 10 tablets shipped
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Think you can ignore China? 261 million active smartphones and tablets suggests not
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As smartphone shipments double, so iPhone sales are predicted to wane
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Mobile development 'booming' in Europe, but UK losing its leading position
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Tablet in-game spending nearly 3 times that of smartphone
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More and more mobile devs taking on work for hire to stay afloat
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Focus on multiplayer gaming to double app downloads to 160 billion by 2017
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Windows 8 take-up accelerating, surpasses Vista as Microsoft's third most popular OS
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Three kings: Supercell, GungHo and King outstrip EA as iOS's top revenue raisers
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Android on the up: Google set to dominate smartphone and tablet market between now and 2014
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Chart of the Week: Looking to make money on Google Play? Launch in Japan and South Korea
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Chart of the Week: Handheld games still generate more ARPU than mobile
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Chart of the Week: Move over mobile – tablets to enjoy near 50% CAGR between now and 2016
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NPD: Console gamers still spending more than those on mobile
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iPhone now accounts for 4 out of every 10 smartphones in the US
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Infographic: Want your new game to land in the US Top 10? You have 72 hours to spend $56,000
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Android holds half US smartphone sales, but iOS and Windows Phone growing faster
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Boomtown: Mobile games market value predicted to rise 35% to $12.3 billion in 2013
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Gamers more happy than ever to spend on virtual currencies and engage with in-app advertising
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Gamers now spending more on iOS games than handhelds
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