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Slothwerks is working on an Adventure Time-style, deck-building roguelike called Meteorfall

Can't wait to see more

Slothwerks is working on an Adventure Time-style, deck-building roguelike called Meteorfall
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iOS
| Meteorfall

Slothwerks recently revealed their upcoming card-based battler for iOS, and it's looking pretty darn good.

Meteorfall is Slothwerks' first project in three years, would you believe it? It's a desk-building roguelike inspired by Peter Whalen's Dream Quest, in which you'll collect cards and encounter various monsters, temples, shops, and more as you go on.

After choosing a character (each of which has their own deck), you'll work your way through the game through different elements. Interestingly, the idea isn't to jam your deck full of ultra-powerful cards, but rather cards that mesh together well.

In the developer's blog post, he describes how combat works in the game since that's a huge part of the overall experience.

"When you draw a card, you can either swipe it left or swipe it right. If you swipe it left, you ‘take a breather’ for that action and recover stamina. Otherwise, you pay the stamina cost for the card and resolve the effect. Slash is a really simple card, and Bruno’s basic deck is composed primarily of Slash cards. After you run out of actions, its’ your opponent’s turn. The battle continues to go back-and-forth until one character is victorious. If you run out of abilities in your deck, your discard pile if shuffled back in."

Check out the full blog post here to read up on the combat (which I suggest you do), and join us in waiting for more news about this gorgeous looking card game. Slothwerks aims to get the game out by the end of the year, but a lot can happen.

Emily Sowden
Emily Sowden
Emily is Pocket Gamer's News Editor and writes about all kinds of game-related things. She needs coffee to function and begrudgingly loves her Switch more than she lets on.