Game Reviews


Star onStar onStar onStar offStar off
| Kapsula
| Kapsula

Kapsula has a lot of jagged edges. Sometimes they're welcome and endearing. Other times, like when it drops you into the middle of a twisting section of track and you can barely see in front of you, they can be incredibly frustrating.

The game has something of an identity crisis too. It's not quite fast enough to slot into the twitch genre, but it's a little too fast to be a puzzler. It's not quite a racer either.

And on top of that it's never quite clear which of the game's trio of goals you're trying to achieve. Are you after the best multiplier, are you aiming to get farther down the track, or do you need to grab as many gems as you can?

That's not to say that the game isn't fun. When you're tearing down its abstract Russian highway, grabbing multicoloured capsules and smashing them into each other a lot of its problems can be forgiven.

But the strange indecisiveness at its core means it's never going to find as large an audience as it perhaps could have done.

Take one after meals

The game sees you driving a sleek, retro-futuristic vehicle down a multi-laned highway. You thrust forward automatically, and the only control you have over proceedings is tapping left and right to change lanes.

In that respect it's pretty similar to an endless runner. But Kapsula throws in a colour-matching puzzler element as well. Different capsules are driving along the roadway with you, and if you slide alongside one it'll attach itself to your vehicle.

There are two ways to get rid of the capsule. You can smash it into a capsule of the same colour, or squash it into a similarly hued wall. Capsules attach to each other as well, so you can end up with a connected vehicle that stretches across the whole track.

You build up a combo multiplier as you smash and squash, and the game records how far you've driven as well. On top of that there are gems to collect. These let you buy upgrades that add a variety of buffs and boosts to your grey craft.


The tracks are randomly generated, and sometimes you'll start in a twisting corkscrew that looks like it hasn't loaded properly. The controls aren't quite as sharp as they need to be, and a couple of times during our time with the game a corner has flummoxed everything on the road and forced it all down to a crawl.

And it's never quite clear what you're trying to do. There are leaderboards for the best multiplier and the longest distance, but the two things are sort of mutually exclusive. You'll get a lot farther if you avoid snagging the capsules.

It adds up to a slightly muddled experience. Sometimes the game flows brilliantly, other times it sort of crawls along. Because of that it's not as compulsive as it should be.

You're never quite compelled to try again, and while you will have fun, it always feels like it's tempered by those problems.

Kapsula is an interesting experience, but it never quite manages to gel its ideas together into a brilliant and engaging whole.


A slightly jumbled mix of ideas, Kapsula is fun, but it never manages to really get going
Harry Slater
Harry Slater
Harry used to be really good at Snake on the Nokia 5110. Apparently though, digital snake wrangling isn't a proper job, so now he writes words about games instead.