9th Dawn II 12+

Valorware LTD

Designed for iPad

    • 3.7 • 68 Ratings
    • $1.99

Screenshots

Description

Explore an expansive and rich world; venture through thick forests, ancient ruins, deep caverns, and besieged towns. From the southern sands of the frigid glaciers to the north, engage in battle with the terrifying monsters and other unsavoury figures that aim to stand in your way. Collect an enormous amount of items, loot, weapons and armour from a colossal variety of monsters.

Delve once more into the rich world of Caspartia, to a time when when humanity faces its greatest threat. Set out into a world on a perilous journey to aid in the reclamation of the home and birthplace of a once glorious and thriving nation. For many years now, your home and people have been subjected to the might and brutality of the Hydra Dragon, but time chooses no favourites. You stand now at the precipice of a new age, but it is your actions that will decide the fate of mankind, and whether or not the sun will rise once more upon Caspartia.

Take on carefully crafted puzzles with deadly moving platforms above great depths. Learn and cast mighty spells to manipulate your foes. Trade and bank your spoils from the battlefield to gain vast riches. Control the game with fluid mobile controls and a comfortable GUI to easily manage your inventory, spells, world map and quest journal in this fast paced game. Endure the dangers of the world and become a legend in Caspartia.

What’s New

Version 1.76

This app has been updated by Apple to display the Apple Watch app icon.

Crash fix, particularly in Death's Pass

Ratings and Reviews

3.7 out of 5
68 Ratings

68 Ratings

Iviikghog ,

Here’s the deal

Here is the deal. If you like old school rpg games, especially with bigger maps and a lot of customization get this game. I’ve been playing it nonstop since I bought it 2 weeks ago. I love that there is no iap once you buy the game. The absolutely only reason this didn’t get a 5 star rating from me is the mini map system. When your above ground you get a world overview that’s grey until you explore it. Awesome. I like it. But as soon as you explore in the caves you get nothing. Like no map whatsoever. This didn’t bother me so much at the beginning of the game because you go off your memory and there where only one or two levels and switches to find. Now I’ve been stuck for days in a cave with at least 10 different stairs, twice that many switches,gates, moving platforms and cable jumps. And it’s a huge map on each level. You don’t need to let us see the map. Make it blacked out until it’s explored. But it’s super difficult to have to activate certain switches on completely opposite sides of a map and not get anything marked in the cave maps. Please fix.

Demandred99 ,

A rare gem of a classic open world rpg

This game seems underrated and to my surprise has likely gotten much less attention than deserved. The graphics are basic rogue-like rpg graphics and the story is set in an enormous world. The game is designed for exploration and free roaming. Tons of items to find, magic to master, and areas to explore. This is a truly rare gem for those who enjoy old school rpg's.

The downside- it feels as though many things, such as crafting, are left unfinished and un-implemented. There are items for crafting... but nothing to do with them. It doesn’t seem like there are plans to finally add those things in. Hence... the game feels unfinished.

Sunriot ,

Huge Potential...BUT

This game suffers from something most hardcore games suffer from, which is the development staff supports one or two types of gameplay. Clearly the devs favor range and more specifically magic, which is foolish for a game where 1/3 of the game is melee, and some people really enjoy getting into close fights to get more into the battle instead of shooting from nearly off the screen to kill enemies. If you choose melee in this game you will be fleeing constantly or chasing monsters that just move out of your attacks, which take forever to land with melee. It’s nearly 1 second to attack with melee weapons which seems quick but is way too long when the devs made the enemies flee from you constantly. Again, it comes back to development bias or preference. I’ll roll a range or magic character and will update my review accordingly, but at least two stars get knocked off for poor combat design with close encounters.

App Privacy

The developer, Valorware LTD, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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