The Pokemon Masters Team released their 10th message to players earlier today which provided several details about the previously teased Legendary Arena. They also announced plans to improve several existing features within the game.
The Legendary Arena is due to open for the first time in mid-June where players will do battle with Entei. It will be similar to the Battle Villa in that you'll be able to select multiple teams of three to battle against the Volcano Pokemon. However, the amount of Sync Pairs you can use in one day will be greater, though they haven't specified by how many yet.
The Legendary Pokemon found within the Arena will have a high amount of HP and as this decreases its attack patterns and resistance will change. DeNA says this means certain Sync Pairs will be more suited to different parts of the battle.
Being a fire-type, Entei will be weak to Water moves so you might want to make sure you have several ready to battle against it. However, the message doesn't actually detail what rewards you'll get for facing and defeating Entei.
Elsewhere, the plans to improve existing features centre around the time it takes to train various Sync Pairs and getting the training items required for this. DeNA plans to adjust this by adopting three different approaches. The first is to reduce the time spent battling for items.
This will include Sync Pairs having higher unlocked level caps to begin with, alongside access to all their moves and passive abilities. They also plan to add an item to the game that will let players skip battles without sacrificing the rewards.
Beyond that, they plan to reorganise the battles that reward items. This will be done by displaying battles based on what items you can get from them, such as evolution materials or sync orbs. The final change will be to set a maximum number of playable battles each day.
This would only include battles that are only completed to obtain items that make Sync Pairs more powerful. The fights you do beat will apparently give noticeably more items and players can focus on what they're prioritising at the time instead of auto-battling in the hopes of getting items they're after.Enjoy Japanese-made games? Here 25 of the best available for Android
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