Well, March was an interesting month, wasn't it? There's nothing like a global pandemic to drive us indoors and onto our phones. Even more than usual, I mean.
For those seeking a little respite from the horrifying procession of numbers popping up on our screens, there have been a bunch of solid iOS and Android games to play.
The following list is a rounded summary of the month's offerings. We wouldn't be so presumptuous as to suggest that there's something for everyone, but if there isn't a game here that you derive at least a measure of enjoyment from, we'd be surprised.
Has your favourite game of March been left off the list? There's a fair chance it has. Do your fellow pocket gamers a service and share it with us in the comments below.
Whatever April has in store for us, stay safe. And wash your hands!
We were completely taken by surprise when this little blast from the past dropped at the beginning of March. Back in 1997, Symphony of the Night formed the 'vania' part of the Metroidvania sub genre. And now you can play this ambitious platform-RPG on your mobile. Crazy times we're living in, eh? Do yourself a favour and hook up a console controller, though.
March saw a mobile port of this massive autochess contribution from Riot Games, developer of the monumentally massive League of Legends. Set your impeccably drawn and animated forces up to smack one another in the noggin with magical attacks. Riot's take on the fledgling sub-genre is a slightly more approachable, social one, which made it ideal for mobile play in this month of self-isolation.
Bart Bonte makes beautifully constructed abstract puzzlers, often themed around a particular colour. Green offers more inventively bizarre conundrums that invite you to think outside of the box. Tap and swipe the screen in variety of unexpected ways as you bid to turn the screen into a single block of the titular colour.
Even if you don't like word games, Sticky Terms from the brilliant Philipp Stollenmayer (See/saw, Sometimes You Die) is a lot of fun. It sees you peeling apart jumbled up word clusters and sticking them back together in the right order. The resulting words are supposedly 'untranslatable' phrases from across the globe, so you might even learn something into the bargain.
This one actually launched right at the tail end of February, but we thought we'd bend the rules for Halfbrick, the Australian developer behind Fruit Ninja and Jetpack Joyride. It's good to see it back with this multiplayer 2D platform-racer, which feels like a mash-up of ReRunners (RIP) and Mario Kart.
Not nearly as disgusting as the title makes it sound, Repulsive is actually a very tasteful, free-roaming casual extreme sports game. The twist is that it's set in a futuristic world reminiscent of Back to the Future II's, where hoverboarders float across colourful cityscapes. With none of the punishing penalties or fiddly controls of the Tony Hawks crowd, it's an easy going alternative.
Imagine a game of Tetris where you need to draw out the shapes before they drop into place. That's Flexris in a nutshell. It's an imaginative spin on a type of game that we thought had just about been exhausted of all possibilities. And it looks pretty, too.
We'd love to say that Respawnable Heroes is something other than 'Overwatch for mobile' - we do so hate lazy labels. But yeah, it's Overwatch for mobile, basically, only with a third person perspective and much simpler controls. Still, Respawnable Heroes is a very polished and approachable multiplayer hero shooter. And we're always up for another one of those.