Yu Sasaki, the producer of Pokemon Masters has released a statement to the players in-game. Here he acknowledges some of the issues raised by players they are hoping to address in the short and long term.
The main two concerns they are looking to address is players feeling there's not enough content and various issues with battle difficult and design. Sasaki admits that they initially thought players would take much longer progressing through the main story that most actually have, believing it would take them through both September and October. They also say they are aware of the issues players have with the EX Challenge design and say they will be adjusting all of these elements. Details of exactly how this will change will be explained in greater detail in a future newsletter.
They did provide a few straightforward details on what will be changed in the short-term as things like battle difficulty/design and UI may take a while longer to fix. Players can expect more story events and a revised reward system to appear more immediately than the larger alterations.
With regards to the battling design and difficulty, Sasaki said that they want to 'create an environment where fans can partner with their favourite sync pairs and find unique solutions to entertaining challenges'. This is great to hear as it's certainly one of my bigger issues with the game, I always feel obligated to have a Pokemon with a type advantage which sometimes means I'm forced to use a sync-pair I'm not really all that interested in.
It definitely seems like Sasaki and his team are very much committed to making Pokemon Masters a game that people will enjoy long term. They've acknowledged a lot of the issues that I've seen raised so they're definitely looking into what their player base thinks so hopefully, this will lead to more positive changes for the game. You can read the full statement in the news tab of the game.Check out our news section to discover the latest, and greatest, games.