Here are a few select new releases from the last week.
Rock of Ages 2: Bigger and Boulder
The first rock of ages was such a weird phenomenon that it's truly astounding that there is a second title. It's a marble run, real time strategy game with a period-art inspired setting which has you rolling a giant ball around the world in duels against historical characters.
Just as weird to explain in writing as in person then.
For all of the oddity it is a lot of fun, and the sequel also adds a four-player mode, customisation features, and plenty of new features.
Koral is a platformer where you control a water current within the ocean. You spend your time exploring an underwater maze, breathing life into the beings which live there while also flicking switches and solving puzzles as to unlock new areas.
It's a magical little experience which carefully toes the line between delivering a message about the damage humans are causing to the environment and showing us a glowing, life-filled reef. It may only be a couple of hours long, but its a couple of hours which you'll almost certainly relive if you enjoy the feeling of being lost in a larger world, like in Journey and Abzu.
Last, but definitely not least, is moody survival-horror game Darkwood.
Acid Wizard Studio's Darkwood is a fusion of multiple genres. It nails the atmosphere of the survival horror genre, but there are crafting and scavenging opportunities aplenty. This makes for some very odd feeling pacing — as you can, technically, take as long as you wish to complete the game with no risk of running out of resources — but it is always tense.
Much like Koral above, but at the other end of the spectrum, Darkwood has a mastery of light. Unlike the often brightly-coloured game about currents, Darkwood is about what can't be seen, rather than how you see it. Definitely one to pick up for fans of survival horror.