Update

People loved Octopath Traveler, but it wasn't enough to stop Square Enix from taking a financial hit

The company is reporting a significant loss for the year

People loved Octopath Traveler, but it wasn't enough to stop Square Enix from taking a financial hit
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Square Enix seems to be having a tough go of it, according to its latest fiscal report, showing significant losses for the past six months despite some pretty big releases in that time period.

Octopath Traveler launched this summer and was, generally speaking, a critical success, selling out regularly weeks after its release. Square Enix also launched Shadow of the Tomb Raider this fall, but it wasn’t enough to stop the company from taking $33 million USD in losses for the last six-month period ending on September 30. That’s . . . not great.

Octopath Traveler

Square Enix credits the financial loss to changes with Luminous Productions, a subsidiary to the company comprised of former Final Fantasy XV developers. Luminous decided to veer away from non-video game content like movies to focus on AAA video games, which led to some of Square Enix’s financial troubles.

Overall, 2018 has seen quite a few hits to Square Enix’s financials, which can also be attributed to under-performance in the mobile space.

Will this keep Square Enix from working on smaller scale projects like Octopath Traveler and Bravely Default? Share your thoughts in the comments.