The Deathrattle mechanic got a big boost in the Boomsday expansion. So it's no surprise to see the classes with the best access to Deathrattle cards, Hunter and Rogue, have built viable decks around it. But right now, it looks like Hunter is the one with long term staying power.

It's a very different beast from the old aggro Deathrattle Hunter that terrorised the ladder years ago. It also borrows some bits of Recruit Hunter, but is easily different enough to merit its own guide.

Card Choice

This has changed a lot since the expansion release. Currently, the favoured line up is:

  • 2 x Candleshot
  • 2 x Hunter's Mark
  • 2 x Play Dead
  • 2 x Tracking
  • 2 x Spider Bomb
  • 2 x Terrorscale Stalker
  • 2 x Flanking Strike
  • 1 x Houndmaster Shaw
  • 1 x Deathstalker Rexxar
  • 1 x Kathrena Winterwisp
  • 1 x King Krush
  • 1 x Prince Keleseth
  • 2 x Devilsaur Egg
  • 1 x Gluttonous Ooze
  • 1 x Mind Control Tech
  • 2 x Carnivorous Cube
  • 2 x Witchwood Grizzly
  • 1 x Zilliax
  • 1 x Mossy Horror
  • 1 x Charged Devilsaur

Deck code:

It's an expensive deck, but a few of the cards are optional. Houndmaster Shaw and Deathstalker Rexxar in particular are powerful, but not strictly necessary.

Same goes for Gluttonous Ooze and Mossy Horror. These are tech cards which are useful in the current meta. The former is easily swapped for Acidic Swamp Ooze. There's no direct replacement for the latter, but any kind of mass-damage spell can help: maybe even Unleash the Hounds.

More generic swaps are easy to come by. A Savannah Highmane is a good place to start. It's a direct replacement for Charged Devilsaur After that, start adding direct damage and removal spells like Kill Command and Deadly Shot.

Some versions of this deck run Spiritsinger Umbra, but it's hardly a budget choice.