Features

App Army Assemble: Homo Machina - An inner-body experience worth having?

Our community has their say

App Army Assemble: Homo Machina - An inner-body experience worth having?
|
| Homo Machina

Inspired by the work of avant-garde scientist, Fritz Kahn, Homo Machina is a curious puzzler where you solve all sorts of puzzles set inside a factory-like human body.

Though we did find it had a couple of missteps, we absolutely loved it in its review, saying, "this is an amazing and intriguing game that's unlike anything you've played before. For that alone it's well worth finding a comfy chair, making a cup of tea, and seeing this one through to the end."

But, what about our community of eager gamers? It's time to see what the App Army thinks.

James Glowinski (iPhone 6)

I am not one for puzzlers necessarily, but this one had me hooked. I enjoyed the simple graphics. They meshed well with the music and don't overwhelm you. The puzzles can take a little bit to figure out, but they don't keep you stumped forever.

The game itself is a little short, but this gives it the ability to picked up when you only have a little time to play.

All in all, this is a good game to play, especially if you aren't sure about puzzlers and want to try one that isn't too frustrating.

Mark Abukoff (iPhone 7)

This is a fascinating, funny, occasionally frustrating, challenging, and vaguely steampunk (to my mind) voyage through the human body. The puzzles are imaginative and, for the most part, simple and fun to work out.

It's got sharp graphics, music that is suitable if unimpressive (music isn't a big draw for me when it comes to games), and a cute and clever set-up of a factory starting up in the morning as the person wakes up. There was enough to draw me in and the smart puzzles kept me entertained.

If you're looking for a puzzler that’s just a little different from most, you'll enjoy this. I did.

Paul Manchester (iPhone SE)

I really enjoyed the short time I have spent with this game. It was very educational, finding out about the little folk who control our bodies (I had no idea they existed - shows I didn't pay enough attention in biology).

The graphics are neat and really suit the gameplay, however I recommend a larger phone or tablet for the best experience. The animations can be pretty captivating and pushing/pulling levers becomes addictive as you watch the little characters go about their work, reacting to your inputs. Each screen is beautifully illustrated, filled with little details to explore.
Overall, I definitely recommend this for anyone looking for a chilled puzzle experience.

Yash Bhatia (iPhone 7 Plus)

I just like to start with this - it is an amazing game. The graphics are great, the music is awesome, and the best part is that I've never played a game like this before. I hate puzzles that bend my mind, but this is something else.

The gameplay itself is very good and challenging. Some puzzles, like the last one in Chapter 2, were tough to crack and it's fantastic that you only get little hints about how to do it. The art is well done as the small little things are highly detailed.

The only downside is that it is really short - you could finish it in an hour, max. One tip: play with headphones, you will love it. I really enjoyed it and recommend to everyone.

Ben Edwards (iPhone SE)

It's a unique puzzler with a charming little story to go with it so far. The graphical/play style has a bit of a steampunk/classical feel to it.

The puzzles are quite simple, but work well and are broken up with little snippets. For example, early on just when you're in the process of waking up, you need to remove snot from the nose. It's a quick little puzzle, but the puzzles are designed in a way to make it a pick-up-and-play game for a few mins or for longer sessions. Its controls can be a little tricky (for example, turning a wheel etc.), but they're decent enough.

There are no problems with the game on the smaller SE screen. Its charming graphics and theme make up for the more basic puzzles, and I'll definitely see this one through to completion.

Roman Valerio (iPad Air, iOS 11.3.1)

At last I've got an idea of the inner workings of a homo sapiens' body and its reaction to certain stressful events. Welcome to Homo Machina, which undoubtedly can fulfill the task of being the most entertaining anatomy visual aid out there.

To put various parts and systems of human mechanism in motion you have to solve a number of puzzles that are mostly of 'push, pull, turn, poke, prod and see what happens next' variety. I grew fond of this brief yet uniquely memorable interactive experience, but found some puzzle elements not quite responsive enough and winced at another solely portrait mode game.

I can already hear an indignant outcry from 99% of App Store gaming connoisseurs, ranting something along the lines of "this game is too short and I want my money back right now", but for me the gameplay duration is of least importance.

Lastly, when someone accuses me of being unmotivated and lackadaisical, I'll have a ready-made excuse that this is all about tiny folks inside my body just opening the valves of laziness.

Oksana Ryan (iPad Pro)

I loved this game. The idea of little people moving us, regulating our heartbeat, and helping us fall in love is a novelty. I can't get enough of puzzle games and this is completely out of the norm and a joy.

It was intriguing as I moved from one section of the body to the next as I took a trip through the day in the life of these little beings. Granted, a couple of the sections had me looking around the screen in the hope of finding a clue as to what was expected of me, but once I worked it out, the tasks were straight forward enough.

The graphics are sharp and colourful, the mechanics of the game were easy to master, and I used my own choice of music from my library while I played. All in all, it's a great deal of fun to play. My only criticism would be that it was far too short.

Dries Pretorius (iPad Air)

Before I got my first computer I had a collection of old, full-colour, illustrated encyclopedias, and I poured hundreds of hours into them. The illustration of biological function as being the industrious activity of tiny people, ensuring that the body functions, was illustrated throughout.

Homo Machina was a very nostalgic experience for me - a childhood encyclopedia brought to life. The game is short enough to finish in one or two sittings, the puzzles are varied and creative, and like Framed and Monument Valley it leaves you wanting more.

In my personal opinion, the journey is well worth the price tag. It's another winning title from the promising developers at Arte Experience and I'm excited to see what they cook up next.

Robin Crosby (iPhone 7 Plus)

Homo Machina is a very interesting novelty puzzle. It's got great premises converting a twenties construction/factory team into robot-style operations. Nice simple graphics the bring you into the fifties vibe. The story is simple, but there's not much to speak of.

As for gameplay, the puzzles are, again, simple - lots of trial and error, but nothing too difficult. There was one that went on a little long and another that was punishing with a simple mistake. For the most part the puzzles took one or two tries to finish.

The only real down side is that the game is short. Very short. I played on a few breaks at work and finished in just over one day. It could easily be completed in one sitting. Overall, it's a good game that you can finish a little too quickly.

Quincy Jones (iPhone 8 Plus)

I'm not a big fan of puzzle games, but the use of the tiny people that control our every move added a really fun aspect and made me want to explore more of the body.

The puzzles are a good mix of 'basic' to 'fairly difficult', but watching the little people react to you solving them is actually quite rewarding. I also loved the fact that a woman was the one keeping things flowing smoothly even though the person at the top was a male.

I'm having fun with it and I'm sure most people will as well.

Ed Davis

I do enjoy a good puzzle game. The story through the body, the retro feel to the machinery, and the puzzles themselves make for quite a charming adventure. The game feels well-made, like a lot of time and effort has gone into thinking about each individual 'level'.

The dialogue and sound effects have been well thought-out and there's a good level of challenge to the game. It's a very interesting take on the human body and how it works.

This a game that makes me want to play on to see how they have depicted other parts of the body.

What is the App Army? The App Army is Pocket Gamer's very own community of mobile game experts. Each week, we provide them with a bunch of free codes and early access to the hottest upcoming games so they can provide their thoughts in features like this. To join, simply follow this link to the page on Facebook and request access. We'll get you in right away!
Emily Sowden
Emily Sowden
Emily is Pocket Gamer's News Editor and writes about all kinds of game-related things. She needs coffee to function and begrudgingly loves her Switch more than she lets on.