Walkthroughs

Shadowverse cheats and tips - A guide to every Wonderland Dreams Amulet and Spell card

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Shadowverse cheats and tips - A guide to every Wonderland Dreams Amulet and Spell card
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| Shadowverse

The fifth and newest expansion to the Shadowverse CCG world, Wonderland Dreams, released this week.

It contains over 100 new cards with a distinct fairy tale team, focusing on Alice in Wonderland but sharing the spotlight with recognizable characters ranging from Red Riding Hood to Beauty and the Beast.

While all of the classes are strongly represented, players looking to expand their Neutral deck will now have a few extra options to choose from.

Below we've collected all of the Wonderland Dreams Amulet and Spell cards. See [part one] of this guide for the Bronze and Silver Followers and [part two] for Gold and Legendary Followers.

Amulets and Spells
Woodland Band
Type: Amulet
Rarity: Bronze
Class: Forestcraft
Cost: 3
Ability (Unevolved): At the end of your turn, give all allied followers +2/+2 if at least 4 followers with a different name are in play. Then destroy this amulet.
Trait: N/A
Haunted House
Type: Amulet
Rarity: Bronze
Class: Shadowcraft
Cost: 1
Ability (Unevolved): Countdown (3). Whenever an allied follower (excluding Ghosts) is destroyed during your turn, summon a Ghost.
Trait: N/A
Temple of the Inquisition
Type: Amulet
Rarity: Bronze
Class: Havencraft
Cost: 2
Ability (Unevolved): Countdown (5). Whenever an enemy follower is destroyed, subtract 1 from this amulet's Countdown. Last Words: Draw 3 cards.
Trait: N/A
Witch's Cauldron
Type: Amulet
Rarity: Bronze
Class: Runecraft
Cost: 1
Ability (Unevolved): Last Words: Draw a card.
Trait: Earth Sigil
Dragon Sculpture
Type: Amulet
Rarity: Bronze
Class: Dragoncraft
Cost: 4
Ability (Unevolved): At the end of your turn, transform this amulet into a Dragon if the opponent has more cards in play than you.
Trait: N/A
Gingerbread House
Type: Amulet
Rarity: Silver
Class: Runecraft
Cost: 3
Ability (Unevolved): Fanfare: Deal 2 damage to an enemy follower. Restore 2 defense to your leader.
Trait: Earth Sigil
Wood of Brambles
Type: Amulet
Rarity: Silver
Class: Forestcraft
Cost: 2
Ability (Unevolved): Countdown (2). Fanfare: Put 2 Fairies into your hand. Give all allied followers in play and all allied followers that come into play Clash: Deal 1 damage to the enemy follower.
Trait: N/A
March Hare's Teatime
Type: Amulet
Rarity: Silver
Class: Havencraft
Cost: 5
Ability (Unevolved): Countdown (4). Fanfare: Summon a Tin Soldier. Last Words: Summon a Tin Soldier.
Trait: N/A
Siren's Tears
Type: Amulet
Rarity: Silver
Class: Shadowcraft
Cost: 2
Ability (Unevolved): Destroy a random allied Shadowcraft follower at the end of your turn if you have both a Shadowcraft follower and a Neutral follower in play. Then give a random allied Neutral follower +X/+X. X equals the attack of the destroyed Shadowcraft follower.
Trait: N/A
Tilting at Windmills
Type: Amulet
Rarity: Gold
Class: Dragoncraft
Cost: 7
Ability (Unevolved): Whenever you play a Neutral follower, give it Storm and destroy it at the end of your turn.
Trait: N/A
Alice's Adventure
Type: Amulet
Rarity: Gold
Class: Havencraft
Cost: 2
Ability (Unevolved): Whenever an allied Neutral follower comes into play, subtract 1 from the Countdown of all allied amulets.
Trait: N/A
Elf Twins' Assault
Type: Spell
Rarity: Bronze
Class: Forestcraft
Cost: 2
Ability (Unevolved): Deal X damage to 2 random enemy followers. X equals the number of Neutral cards in your hand.
Eggsplosion
Type: Spell
Rarity: Bronze
Class: Neutral
Cost: 7
Ability (Unevolved): Deal 3 damage to all followers.
Kiss of the Princess
Type: Spell
Rarity: Bronze
Class: Swordcraft
Cost: 3
Ability (Unevolved): Give a Neutral follower +2/+4. Then change that follower into a Swordcraft Commander.
Draconic Lance
Type: Spell
Rarity: Silver
Class: Dragoncraft
Cost: 6
Ability (Unevolved): Destroy an enemy follower. If you play a follower that originally costs at least 5 play points, change the cost of this card to 4.
Into the Looking Glass
Type: Spell
Rarity: Silver
Class: Neutral
Cost: 2
Ability (Unevolved): Draw a card. Change all cards in your hand and in play that cost 7 play points or less into Neutral cards.
Furtive Fangs
Type: Spell
Rarity: Silver
Class: Bloodcraft
Cost: 1
Ability (Unevolved): Choose an allied Neutral follower. Whenever that follower attacks an enemy follower, destroy the enemy follower before it can deal any damage in return until the end of the turn.
Shield of Flame
Type: Spell
Rarity: Silver
Class: Swordcraft
Cost: 2
Ability (Unevolved): Deal 3 damage to an enemy follower. Deal 6 damage instead if an allied follower with Ambush is in play.
Lethal Blade
Type: Spell
Rarity: Gold
Class: Bloodcraft
Cost: 3
Ability (Unevolved): Choose an enemy follower. Whenever the follower attacks, it will deal 3 damage to itself. If Vengeance is active for you, give this effect to all enemy followers instead.
Council of Card Knights
Type: Spell
Rarity: Gold
Class: Swordcraft
Cost: 5
Ability (Unevolved): Summon a Club Soldier, a Heart Guardian, and a Spade Raider.
Poisoned Apple of Rebirth
Type: Spell
Rarity: Gold
Class: Shadowcraft
Cost: 2
Ability (Unevolved): Change a Neutral follower into a Shadowcraft follower. Give that follower Last Words: Summon another follower of the same name.
Golem Assault
Type: Spell
Rarity: Gold
Class: Runecraft
Cost: 2
Ability (Unevolved): Put a Conjure Guardian into your hand. Enhance (6): Put 2 more into your hand. Earth Rite: Subtract 1 from the cost of all Conjure Guardians in your hand.
Jillian Werner
Jillian Werner
When not hunting down food in buffet- or waffle-form, Jillian loves to play puzzle, adventure, and cat games. Yes, she insists "cat" is a legitimate genre.