If you can't decide between an arcade game and narrative fiction, that's where Full of Stars comes in.

It's a cracking genre-mixer which marries together storytelling, multiple choice, and one-touch gameplay, all in the soundless depths of space.

It has a few negatives that lets the game down, but it's got the fundamentals. That, and an absolutely boss soundtrack.

Fly me to the moon

In a galaxy far, far away, there's a pretty catastrophic war raging on your doorstep and tempers are fraying. You play as a captain returning to his home planet to find it totally annihilated by enemy ships, and you've got no other choice but to run for it.

With nowhere else to go, you start on your journey toward the Blue Sector, a mythic place where you can apparently live in peace without the war snapping at your heels.

That's much easier said and done, of course. Between you and it - if it's even real - float enemy aircrafts, hazardous meteor fields, comets, black holes, broken planets, and more.

Essentially the game is split into two halves. The narrative side handles the choice-oriented story which controls whether you live or die horribly. Each decision has a ramification, and it's up to you to keep your crew and passengers happy, safe, and thriving.

Your choices range from deciding whether to save members of the crew from a tricky situation to which routes you should travel (these also vary in difficulty).

The actual game side of things offers up reaction-based tap-to-move gameplay with wonderfully responsive and easy controls. Hold left to move left, hold right to move right, and let go to return to the centre of the screen.

There's plenty standing in the way of your goal, but by using lasers and bombs you can blast away meteors, or just engage the hyperdrive for a quick getaway.

Aside from the utterly gorgeous visual aesthetic, the soundtrack to the game is also just brilliant. From the composer who worked on The Witcher III's score, you get a nice variety of music with changes depending on the situation and muffles when you activate your hyperdrive - very nice touch.

Let me play among the stars

Full of Stars' main issue is the frequency of its adverts. If you're amazing at the game yay for you because you'll probably not die so often. For the normal folks, however, you'll be getting an advert each time you die so it can get pretty spammy.

It's also at risk of becoming repetitive as the hours go on. Though fun at first, the structure is the same - set out on journey, dodge obstacles and collect fuel, find new area, set out on journey, etc.

There're a few spelling mistakes and mis-written words if you want to be super picky, but aside from that it's hard to point out many faults with the game.

Ahh sod it, let's just go to Mars

Full of Stars has an interesting nice mix of story and action, giving you little bits of both without swamping you with either.

Overall, it's an enjoyable space adventure with nicely responsive controls and entertaining gameplay.

It's a real shame that the frequency of adverts ruin the immersion of the game, forcing you out of the story for a 30-second period before you're thrown back in.