GRID Autosport isn't just a console-like racer. It's a fully fledged console racer, complete with cream of the crop visuals. You'll need a beast of an iOS device to run it, but by goodness is it pretty
We dare say that Chair has made more trips to Apple's HQ than any other game developer, so often have its Infinity Blade games been used to show off the graphical might of the latest iPhone. Each game remains a stunningly console-quality hack-and-slasher.
Madfinger has always made the kind of games you boot up to test your new phone. Unkilled is the latest, and thus the most technically advanced example. It's also an entertainingly hectic zombie-themed FPS.
Square Enix has done an amazing thing with Final Fantasy XV Pocket Edition. It's taken its latest triple A console RPG, kept all the bombastic cutscenes, and rebuilt the visuals in a chunky chibi-style. The result is a technically brilliant mobile adventure.
Nothing else quite looked like The Witness when it made its debut on console and PC a few years ago, and nothing quite looks like it on iOS either. Thekla has created a beautifully strange and diverse island to explore, where every view is a potential wallpaper.
Developer Eden Games has been responsible for classic console racers like V-Rally and Test Drive Unlimited, and this technical pedigree shows in Gear.Club. The racing action is pin-sharp, and you can take a detailed tour around each and every car in the game.
Badland wasn't the first game to employ a moody 2D silhouette art style, but its sequel puts it to better use than most. The way in which these black foregrounds are contrasted with a detailed and colourful background is particularly effective.
In CSR Racing 2, the style arguably IS the substance. You don't need to worry about steering your car, which means that developer NaturalMotion can zoom in and show you the real-life hardware in glorious, shiny detail.
Apple used this game in the launch of the iPhone 6S. Partly that was down to the phone's fancy 3D Touch display, but it was also chosen because of its super-detailed, super-busy (if slightly grimdark) graphics.
Banner Saga and its sequel feel quite unlike any other RPG or strategy game out there, and a large part of that is down to the art style. This solemn tale of Norse mythology appears to have been drawn by the most talented animators of the 1970s. It's beautiful.
Severed is a gloriously surreal first-person RPG with a startlingly fresh art style. It retains the Vita original's visual allure, but with a touch-based control system that's actually better suited to mobile.