Minima is a charmingly voxel turn-based puzzler that could make its way to mobile
Blocky battles
Minima follows a sword-wielding hero through a turn-based voxel world of goblins, traps, and secrets, currently in development for PC but made with mobile in mind.
Presented as isometric battles between figurines, you carefully guide your hero through each level, collecting gold, smashing crates, evading traps and foes in turn-based fashion. Move carelessly and your voxels will scatter the floor during your inevitable death.
Each enemy will have different attack patterns and routines that must be learned and countered, from the archers who can be tricked into shooting others foes to the club-wielding goblins that grow enraged after you hit them.
Secret areas hide more gold and enemies to reward the astute player, while hazards like spikes and explosive barrels can be used to turn the tides against surrounding enemies.
Minima is expected to release on PC first, and then likely come to mobile afterwards. You can follow the game's progress through its TIGSource development thread.