Google held its first ever Google Play Awards yesterday during Google I/O and among the winners are a few games.

Unsurprisingly, the massively popular Clash Royale took home the Best Game award, while Alphabear won the Standout Indie award.

Table Tennis Touch got rewarded for its use of Google's Play services and Pokemon Shuffle got awarded with the Go Global award. Whatever that means.

Isn't it weird to choose the winner from "2016" when the year isn't over yet? I understand the idea but the name of the celebration is a bit weird. Anyways, what do you think of these winners? Do they deserve the top spot?

[Source]