You control Hendrik, as he chases down the scattered remains of his house through levels filled with monsters and dangerous traps.
While he may be homeless, Hendrik isn't helpless; equipped with a pair of teleporting shoes, you can deftly cross gaps and evade traps.
The catch is that your shoes only have a limited battery life and each teleport requires a charged battery. Walking refills the batteries, adding a puzzle element to the auto-running platforming.
Figuring out when and where to teleport so you have enough time to recharge your batteries is crucial to surviving Blown Away's 120 levels of saw blades, monsters, and flaming platforms.