Icarus-X: Tide of Fire combines bullet-hell shooter, RPG, and roguelike elements
Shmup meets Diablo
The sequel to the 2011 shmup Icarus-X, Tides of Fire takes the core bullet hell gameplay and adds an array of roguelike and RPG mechanics, reminiscent of games such as Diablo and Borderlands.
Randomly generated enemies waves, an extensive skill-tree, multiple ship classes, XP to earn and stats to upgrade, and randomized loot to collect gives Icarus-X: Tides of Fire an extensive amount of depth and replay value.