Temple Toad is quite definitely one of those games. One of those games where you die awfully quickly and post your feeble score of 7 to Twitter like a badge of honour. A game like Flappy Bird and Mr Jump and Swing Copters.
But, it's no clone. (Or, at least, I don't think it is). Instead, it has a unique little platforming mechanic that makes it feel very different than all the other games of its ilk.
Here's how it works. When your frog lands on a platform, he'll repeatedly bounce into the air. A little trajectory line shows that as he hits the peak of his jump, he'll be able to jump the farthest - and his jump arc gets smaller and smaller as he falls.
This means that you need to carefully time each tap of the touchscreen to get the maximum leap - or to do a deliberately tiny hop if you want to reposition yourself.
It reminds me of the power meter in a golf game - and it gives the game an odd, but unique rhythm as you wait - then jump - then wait - then jump. But you can't wait for too long as a wall of spikes closes in on your froggy butt.
You'll soon face crumbling platforms and moving platforms and platforms that encourage you to pause for a few seconds by adding more points for each static bounce.
It's also gorgeous with detailed pixel art graphics. What I'm saying is, if you like these ferociously hard platformers and you need a new one, Temple Toad is your next jam.