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As soon as you see Totter in motion, you realise it's not quite the norm.

The art is scratchy and thin, like a child's drawing, the sound effects are an eclectic mix of audio weirdness and 1920s radio, and the gameplay is tough but simple. Sure you can write off Totter as "just another one of these types of games", and maybe it is, but there's more personality in here than a dozen other stabs at the action genre.

Totter comes to iPhone and iPad on March 19th.