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Guess who bought more copies of Monument Valley: iOS or Android gamers?

Ustwo shares revenue, budget, and other stats

Guess who bought more copies of Monument Valley: iOS or Android gamers?
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| Monument Valley
Monument Valley

London-based developer Ustwo has revealed all on Monument Valley's sales and budget, in a fancy infographic.

We now know that the game shifted 2.4 million copies, though the game was downloaded onto more than 10 million devices due to downloads onto multiple devices and, of course, piracy.

The game generated a cool $5.8 million in revenue for the firm -a whopping 80 percent of which came from iOS gamers, and the rest from Google Play and Amazon. Apple did get a month's head start, it should be noted.

We also found out that the game cost $800k to make, and that Forgotten Shores had a budget of half a million dollars - which seems like a pretty important counterpoint to the people who thought they should get the DLC for free.

Development Costs

We also know that 50 percent of players managed to complete the game, 24 percent of players bought the expansion pack, and that Ustwo played some 15,000 Street Fighter matches during development.

You can see the whole thing here.

And yet, while these are promising numbers for a paid game on mobile, it's worth remembering that this is basically pigeon feed compared to the most successful free to play games. Clash of Clans developer Supercell can make anywhere from two to five million bucks a day from its tiny catalogue of games.

Mark Brown
Mark Brown
Mark Brown spent several years slaving away at the Steel Media furnace, finally serving as editor at large of Pocket Gamer before moving on to doing some sort of youtube thing.