GrimWar looks like a positively swell skeleton-chopping time
POW! BAM!
The thing I like most about GrimWar is that the sounds of you beating up ninjas, skeletons, and spiders is visualised.
As in comic books, your taps are turned into "POW!", "BAM!", and "THUMP!". Maybe I'm just easily pleased?
The rest of the game looks alright, too. You're a warrior tasked with cleaning out a wizard's rather large tower. There's an assortment of vicious enemies and traps to deal with, of course.
At the tower's entrance is a merchant who sells you various gear and weapons.
I don't have confirmation of this, but my guess is that you have to try to get up the tower in one go, i.e. without dying. You can amass coins from chests and fallen enemies, and keep hold of them even in death.
That means you can build up your cash over multiple plays in order to purchase better equipment. So, eventually, you should be able to brute force your way up the tower at least.
Developer SillyCat Studio says that GrimWar is easy to play, but also easy to die in. Accessible, then, but with plenty of challenge for those after it.
GrimWar will be coming to iOS, Android, and Windows Phone "soon". You can find more details about the game on its website.