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Out at midnight: Oscura Second Shadow fixes its predecessor's woeful controls

With PG First Play video

Out at midnight: Oscura Second Shadow fixes its predecessor's woeful controls
|
iOS
| Oscura Second Shadow
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I didn't play the first Oscura. But I read Harry's review which described it as a cracking platformer, only let down by clunky, gesture-driven controls.

You'll be pleased to hear, then, that incoming sequel Oscura Second Shadow ditches those dodgy controls and replaces them with study, reliable virtual buttons.

Otherwise, this is a similar game: an impish creature wanders through levels, collecting cogs and shards of something or other, hopping over monsters, and finding the exit.

It's also got that stunning Badland-style art, which is a bit like Limbo but with bold, vibrant colours in the backdrop. It looks nice.

Oscura Second Shadow is out on iPhone and iPad at midnight tonight, where it will cost £1.99 / $2.99. While you're waiting, check out our PG First Play video, above.

Mark Brown
Mark Brown
Mark Brown spent several years slaving away at the Steel Media furnace, finally serving as editor at large of Pocket Gamer before moving on to doing some sort of youtube thing.