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Titan Souls borrows elements from Shadow of the Colossus and Dark Souls for its intense adventure

You're going to die... a lot

Titan Souls borrows elements from Shadow of the Colossus and Dark Souls for its intense adventure
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| Titan Souls
Titan Souls

Last week during E3, we discovered that Devolver Digital will be helping Acid Nerve to port Titan Souls over to Vita. So, let's take a closer look at that game...

Titan Souls started out as a prototype made in just a few days by Acid Nerve's three-man team for the Ludum Dare game jam.

It actually won the Jam competition at that Ludum Dare. This gave Acid Nerve the confidence to further develop the game, with Devolver presumably giving Acid Nerve a nudge.

Death becomes you

Titan Souls takes place in between worlds. You play an adventurer who seeks the power of the Titan Soul.

He can't just walk up and grab it, mind. The Soul is split and guarded by idle titans among the moss-covered ruins of this fantasy land. This story might sound familiar to Dark Souls players.

Titan Souls

Like in Shadow of the Colossus, the only enemies to beat here are the titans - there are no smaller minions.

The game's flow consists of exploring the beautiful world (brought to life with exquisite pixel-art) and then battling each of the 20 titans.

The adventurer doesn't seem to be the most prepared chap that ever lived, though. You see, he only carries one arrow with which to battle the titans and claim the souls they guard.

Titan Souls

It doesn't help that each of the titans that you battle is a powerful beast. However, while they all have unique attacks, they also all have weaknesses you can exploit.

You'll have to very sly and attentive to beat the titans. It will be hard, that's for sure, but you should get plenty of satisfaction in their defeat.

Still, given that you only have the ability to dodge, dash, and propel your deadly arrow (and lasso it back), you should prepare to die a lot.

Chris Priestman
Chris Priestman
Anything eccentric, macabre, or just plain weird, is what Chris is all about. He turns the spotlight on the games that fly under the radar.