In Battleheart Legacy, you never need to restrict yourself to one of type RPG class.

Thanks to a deep and flexible skill set, your hero can learn traits, abilities, and special moves from a huge range of different warriors - and then mix them up for a completely personalised skill sheet.

But there's no way of knowing what skills you can learn from each master, until you dump a bunch of coins in their coffers and boost the required skills.

Which is where we come in, with a complete skill tree from each class.

In this article, we'll look at monks - unarmed fighters who channel inner power to achieve feats of speed and power. You'll need strength and dexterity to learn these abilities.


Willow the monk trainer is hanging out in the tavern in the capital city. Before you enter, open your stats page (tap on your head in the left corner) and remove any weapons except for gloves.


Talk to the monk inside and ask for a lesson. She'll notice that you're unarmed and request a fight. Accept, and beat her up. She's quite tough, so bring plenty of skills and potions.


Reduce her health by half and the monk will agree to teach you her skills. Here's everything she can teach you…

1000 Palms
Strength Dexterity Endurance Gold
6 7 - 50
A flurry of unarmed strikes that deals 7x normal damage divided evenly among all targets in front of you. Requires unarmed/fist weapons. (8 sec cooldown)
Thundering Blows
Strength Dexterity Endurance Gold
7 8 - 75
Increases all damage dealt with blunt weapons and unarmed attacks by 10%. (Passive)
Karma Kick
Strength Dexterity Endurance Gold
8 10 - 100
Launch yourself at your target, delivering a flying kick which deals more damage the lower your current health is. (10 sec cooldown)
Wind Walk
Strength Dexterity Endurance Gold
10 11 - 125
Teleport to all nearby enemies, striking for 2x damage and slowing their movement speed. A minimum of 3 strikes occur. Requires unarmed/fist weapons. (16 sec cooldown)
Dragon Style
Strength Dexterity Endurance Gold
12 13 - 150
While wearing light armor, your damage is increased by 5%. (Passive)
Spirit Trance
Strength Dexterity Endurance Gold
13 15 6 175
Enter a state of mental tranquility, increasing your movement speed and granting you health regeneration for 10 sec. (30 sec cooldown)
Strength Dexterity Endurance Gold
14 17 7 200
Increases your dodge chance by 10%. (Passive)
Ki Shot
Strength Dexterity Endurance Gold
16 20 7 225
Focus your Ki into a projectile, which deals heavy damage on contact with your target. (30 sec cooldown)
Strength Dexterity Endurance Gold
19 22 7 250
Your critical strikes with blunt weapons have a 50% chance to knock enemies down for 2 seconds. (Passive)
Pressure Point
Strength Dexterity Endurance Gold
21 24 8 275
The slightest touch to a vital spot leaves your target completely paralyzed for 5 seconds. Requires unarmed/fist weapons. (20 sec cooldown)
Empty Body
Strength Dexterity Endurance Gold
22 27 10 300
For 4 seconds you become incorporeal, increasing your dodge chance to 100%. (30 sec cooldown)
Counter Strike
Strength Dexterity Endurance Gold
25 30 10 325
Whenever you dodge an attack, you instantly deal damage to your attacker. (Passive)
Ki Blast
Strength Dexterity Endurance Gold
28 32 12 350
Unleash a shockwave of Ki around your body, dealing damage and knocking down nearby foes. (20 sec cooldown)


Flame Weapon
Strength Intelligence Charisma Gold
10 - 7 50
Manifest a skeleton warrior for 10 seconds from the remains of a fallen enemy. You can have multiple skeletons, though you can't exceed 5 companions. (1 sec cooldown)

Mana Strike
Intelligence Endurance Charisma Gold
12 - 8 75
Increases your resistance to both holy and unholy damage by 25%. (Passive)
Arcane Potency
Intelligence Endurance Charisma Gold
14 - 9 100
Applies an everlasting poison to your target. When this target dies, the plague can transfer to another nearby foes. (30 sec cooldown)
Arctic Weapon
Intelligence Endurance Charisma Gold
16 - 10 125
Increases the critical strike chance of all periodic damage effects by 10%. (Passive)
Ghost Hand
Intelligence Endurance Charisma Gold
19 - 11 150
Conjures a powerful mummy, which is highly durable and deals heavy damage. (15 sec cooldown)
Time Warp
Intelligence Endurance Charisma Gold
22 - 12 175
Up to 3 nearby corpses explode violently, dealing fire damage to their still-living allies. (10 sec cooldown)
Thundering Weapon
Intelligence Endurance Charisma Gold
25 - 13 200
Increases the health and duration of your summoned minions by 50%. (Passive)
Spell Eater
Intelligence Endurance Charisma Gold
28 7 13 225
Destroy a nearby corpse and consume its life energy, healing you. (10 sec cooldown)
Intelligence Endurance Charisma Gold
32 7 14 250
Increases the damage you deal to undead creatures and constructs by 15%. (Passive)
Elemental Warding
Intelligence Endurance Charisma Gold
35 7 17 275
Your target and all surrounding enemies are consumed by madness, attacking each other for 6 seconds. (30 sec cooldown)
Twin Disciplines
Intelligence Endurance Charisma Gold
37 9 19 300
Generates a cloud of malevolent spirits which seek out and explode upon the nearest enemy, dealing unholy damage. (12 sec cooldown)
Intelligence Endurance Charisma Gold
39 12 20 325
You are surrounded with a cloud of infection which deals poison damage to all nearby enemies. (Passive)
Intelligence Endurance Charisma Gold
43 13 22 350
Attempts to instantly destroy your target. If the effect fails, the target instead takes minor unholy damage. Ineffective on some enemies. (15 sec cooldown)
Return to Skill Tree Homepage

Want more? Check out our 12 other Battleheart Legacy tips, guides and walkthroughs!