Features

Elixir Collector - Clash of Clans building breakdown

Elixir Collector - Clash of Clans building breakdown
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| Clash of Clans

Elixir Collectors extract Elixir and store it until you transfer it into the Elixir Storage unit.

Like all Collector units, once they reach capacity they will stop their extraction duties until you've emptied them.

It's not particularly good practise to keep too much resource in Collectors anyway as it'll prove too tempting to CoC raiders looking for villages to target.

Size Requirement: 3x3 tiles

Level Hit Points Upgrade Cost, Gold Upgrade Time Capacity
1 400 150 1m 500
2 450 300 5m 1000
3 500 700 15m 1500
4 550 1400 1h 2500
5 590 3000 2h 10,000
6 610 7000 6h 20,000
7 630 14,000 12h 30,000
8 660 28,000 1d 50,000
9 680 56,000 2d 75,000
10 710 84,000 3d 100,000
11 750 168,000 4d 150,000
Level Production Rate Maxed Capacity Time Town Hall Level Required Build Number Allowed
1 200/h 2h 30m 1 1
2 400/h 2h 30m 1 1
3 600/h 2h 30m 2 2
4 800/h 3h 8m 2 2
5 1000/h 10h 3 3
6 1300/h 15h 23m 3 3
7 1600/h 18h 45m 4 4
8 1900/h 1d 2h 19m 4 4
9 2200/h 1d 10h 5m 5 5
10 2500/h 1d 16h 5 5
11 3000/h 2d 2h 7 6

Peter Willington
Peter Willington
Die hard Suda 51 fan and professed Cherry Coke addict, freelancer Peter Willington was initially set for a career in showbiz, training for half a decade to walk the boards. Realising that there's no money in acting, he decided instead to make his fortune in writing about video games. Peter never learns from his mistakes.