Last week, the iOS and Android-bound rhythm-action game Size Does Matter won the BAFTA Ones To Watch award.

Inspired by Super Hexagon, Size Does Matter challenges you to move a square through a neon gauntlet of unending walls.

You swipe up and down to move it through the gaps, but to score you have to fill the gaps, whether they're one block tall, or five blocks tall.

Importantly, as it's a rhythm-based game, Size Does Matter has a lineup of great artists including Chipzel (Super Hexagon) and Eirik Suhrke (Spelunky).

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We've had our eye on the game since spotting it at Dare ProtoPlay last August, and with the BAFTA win, we thought to check up on its status.

"We have an internal deadline that we are working towards together with our publisher Channel 4. What we are allowed to say is that we are going to release Size Does Matter this spring," Mattis Delerud of developer DOS Studios told us.

When speaking to Delerud before, he mentioned a possible Vita port, but no progress has been made since the conversations stopped with Sony. However, that doesn't mean it won't happen one day.

What can be said at the moment is that Size Does Matter will be coming to iOS and Android at launch. It will also be heading to Windows Phone but that may be a little after the initial release.

As soon as we hear of a firm release date we'll let you know about it.