News

Capcom emphasises RPG elements, co-op battles, and ease of play in Monster Hunter Smart

Please can we have it in Europe?

Capcom emphasises RPG elements, co-op battles, and ease of play in Monster Hunter Smart

Upon seeing Monster Hunter Smart for the first time, my fellow PG newshound Harry said: "I bet one pound that game will never come out in the UK."

"Well," I replied, "Monster Hunter Dynamic Hunting did."

"Oh, crap. I don't have a pound," Harry responded.

Anyway. There's no guarantee that Monster Hunter Smart will ever break out of Japan. There is hope, however. And we shall cling onto that.

Smart money's on better controls

As we said in our review of Monster Hunter Dynamic Hunting, the game is an "overly simplistic take on the franchise". The controls were shoddy, and Capcom had failed to capture the heart of the franchise here.

Monster Hunter Smart looks a lot more promising (or smart?) than the abovementioned iPhone game, though. We're not just talking visuals here, either. Capcom has refined the controls so that you can play the game with just one hand.

Perhaps even more importantly, Capcom has re-designed the game for a better bespoke mobile gaming experience.

As reported by Siliconera, Capcom is definitely focusing on ease of play and a more RPG-like structure in Monster Hunter Smart.

yt
Subscribe to Pocket Gamer on

Certain actions are automated, such as guarding. You gather and attack, meanwhile, by just tapping the target on the screen.

You won't just gain crafting materials for healing items, buffers, and weapons from boss fights, by the way. By completing quests, you'll also earn crafting materials.

Lastly, there's more of an emphasis here on joining up with friends to take on the tougher enemies. This may even be a pre-requisite for tackling some of the monsters. You can take up to two friends with you into battle.

As we mentioned earlier, there's been no word from Capcom on whether Monster Hunter Smart will be released outside of Japan (where it goes on sale later this autumn for iOS devices).

But let's keep the hope alive.

Chris Priestman
Chris Priestman
Anything eccentric, macabre, or just plain weird, is what Chris is all about. He turns the spotlight on the games that fly under the radar.