There's an age-old Simpsons joke where Homer writes the word "SEX!" in huge red letters on a poster, simply to grab the attention of passersby.

Picdun 2: Witch's Curse attempts a similar angle, hoping to catch your eye with some ridiculously oversized breasts that are practically on show, before showing you that it's also a dungeon-crawler on the side.

This latter part is fairly average in its execution, no matter how you feel about the former.

Pic one

You awaken in a strange dungeon, with no memory of how you got there, or whether it's a dream. Strange messages suggest there is some deeper meaning to the whole ordeal.

This could potentially make for an interesting setup, but it's all spoilt within minutes, as a trio of flirty women with names like "The Whipper" grab their chests and stare at you from the bottom screen.

Each of these three women is a separate class and attacks enemies for you using her individual weapons, but truth be told I could barely tell the difference between their attacks.

The dungeon-crawling itself is rather old skool, with a grid-based world to explore in stereoscopic 3D. It's a fairly decent experience, but nothing to write home about.

As you meet enemies, the screen changes to battle mode, and it becomes a case of balancing attacks versus power in real time. Again, it's manageable, but nothing too fancy.

And we're dun

To be fair to Picdun 2, it does a couple of interesting things of note.

You can block attacks with the L button, and if you block at the very moment that an enemy hits you, you'll be able to perform a deadly combo that slashes it to pieces.

The dungeon-crawling is also slightly interesting thanks to an open-world concept. You can leave the floor as quickly as you want by simply finding the exit, or you can choose to walk across every possible tile, and bag yourself a bonus.

Even so, only the real hardcore, dungeon-crawling fanatics are going to find anything of value here. Picdun 2 doesn't do a whole lot wrong, but it's not exactly exciting either.

Oh, and we really could have done without the overtly sexualized partners.