An EA spokesperson told Pocket Gamer, "We are aware of an unintentional discrepancy in pricing of in-app purchases between the Android and iOS versions of Real Racing 3."
"The studio team has now fixed this and players of the Android version will see the correct amounts reflected inside their game shortly."
We checked, and it's true. By the way, we're going to take all the credit for fixing this injustice. Is that cool with everyone?
Original story follows...
In the topsy-turvy world of Real Racing 3, Android fans are expected to pay more than Apple users.
In the UK, at least, every in-app purchase is roughly 30 percent more expensive on Google Play than its App Store equivalent.
The most expensive in-app purchase in the game - a heaving war chest of 1,000 Gold coins - has a whopping £94.08 price tag on Android, but costs just £69.99 on the iOS version.
Every micro-transaction below that is more costly on Android, too. A silver credit card filled with 700,000 R$, for example, is £13.99 on iOS and £18.82 on Android. The BMW booster pack, meanwhile, costs £1.49 on iOS and £1.90 on Android.
The in-app purchase store in the iOS version
And the same page in the Android version
And, no, the in-game prices are not tweaked to counterbalance the added costs. All the cars, upgrades, and wait timer skip fees are the same in both versions of the game.
In truth, this micro-transaction pricing discrepancy is evident in other smartphone games, too. But not in all.
Android IAPs are more expensive in Dead Trigger and Triple Town than in their iOS counterparts, for instance. The cost of IAPs in the Android and iOS versions of Ski Safari and Bad Piggies, however, is exactly the same.
We've reached out to Real Racing 3 publisher EA for comment on this pricing discrepancy, but the company hasn't responded to our request yet. We'll let you know if we hear anything back.
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