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Mobile version of Super Meat Boy to be similar to one-button classic Canabalt

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Mobile version of Super Meat Boy to be similar to one-button classic Canabalt
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iOS
| Super Meat Boy

The development team behind Super Meat Boy has served up some juicy tidbits of info regarding the cult platformer's impending iOS adaptation.

Speaking to gaming website Polygon, Team Meat design lead Edmund McMillen revealed the thought process which has led his studio away from a direct port of its most famous title and towards an all-new mobile mechanic that was first mooted in February via Twitter.

"[The original] Meat Boy was a twitch-based game about memorizing," McMillen said. "[iOS] Meat Boy is the opposite. That's the foundation of its design."

"But it's also on a touch device, so there's that as well. We want to make a twitch-based platformer that's not about memorization."

Taking control

Fellow Team Meat dev Tommy Refenes has already made his feelings clear on the floating D-pad control system upon which many iOS games rely.

To prevent Meat Boy's debut App Store outing from becoming "a pile of garbage", it seems that his creators are looking to a streamlined one-button iOS classic for inspiration.

"I wanted it to be a reflex game," MacMillen continued. "Canabalt is closer to what we're thinking about. But Canabalt is very surface-level stuff."

Head trauma

While the mechanics are receiving an overhaul, MacMillen is quick to assure fans that the property's trademark viciousness will make the leap across to iOS devices intact.

"The more gentle and nice we make it look, the more vicious the story can be.

"Wouldn't it be so awesome to bait kids in with this happy little Meat Boy thing and then, the ending of the first chapter, instead of the squirrel getting his head knocked off, Meat Boy gets his face sawed in half?"

Yes, I dare say it would.

The Verge
James Gilmour
James Gilmour
James pivoted to video so hard that he permanently damaged his spine, which now doubles as a Cronenbergian mic stand. If the pictures are moving, he's the one to blame.