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Top 5 tower defence games on bada

Tower of bada

Top 5 tower defence games on bada
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Once upon a time, the whole business of attacking and defending towers was pretty horrendous.

If the unfortunate invaders ever managed to traverse the obligatory barrage of arrows, there was a genuine chance of them being boiled alive in oil or eaten by moat-dwelling reptiles.

If the defenders were overrun, they'd be slaughtered.

Thankfully, today’s mobile-based influx of tower defence games is light on the horror and heavy on the addictiveness.

Whether your tower is a legitimate brick built affair, a space port, or a humble garden patio, you'll be utilising your bada touchscreen to place turrets, lasers, and yes, plants with the best of them.

Plants vs Zombies

While it may not have been the first tower defence game by some distance, Plants vs Zombies is certainly the most recognisable, having spread its seed over a smorgasbord of formats.

On bada the game is pretty much as you remember it from elsewhere. But then, if you’re PopCap and your game manages to scoop up 20 game of the year awards, why on Earth should you change it?

So stack up your supply of 49 varieties of plantage ready to repel the oncoming horde of undead as they attempt to desecrate your front garden over 50 levels.

Defen-G Astro

One look at Defen-G Astro and any discerning gamer will be able to tell you whence its visual cues hail. The painterly backdrops and silhouetted minions instantly summon to mind the PSP hit Patapon series.

The only things missing are the infectious tribal drum tunes, here replaced with a comparatively tepid continuous beat.

Look past all that, however, and you may find that Defen-G Astro, despite having a ridiculous name and being visually exploitative, is at its heart a simple and addictive tower defender.

Build your units, upgrade them, and keep the encroaching minions away. Simple but effective.

Canimals Defense

Imagine a world where tin can-housed animals eternally wage confectionery-based warfare over their vending machine territories.

Enter the world of Canimals Defense and you can imagine no longer.

What Canimals Defense lacks in legitimate towers to defend it more than makes up for in square-headed, adorably cute, huge-eyed animated animals. Said animals emerge from your vending machine as directed by you in order to defend it from an opposing Canimal team attack.

Originality is Canimals's byword, with 16 different characters to utilise and intuitive upgrade mechanics.

The Wars

War never changes. Well, actually, it does, as proven in Handmark's multi-era tactical warfare tower defence game.

You'll have to defend your tower through eight separate ages, sending out time period-specific minions such as the humble club wielding caveman in the stone age to the red button-pushing suits of the nuclear age.

You'll have to think very carefully about which units to deploy, as there's no way to repair your base once it gets damaged. There's plenty of replay value as well with ten difficulty levels to challenge yourself with.

Elemental Wars

Tower defence wouldn't be a legitimate genre in its own right if we couldn't stick it to mythical wood elves and such via magic.

In Elemental Wars you'll swish your finger elegantly across the screen to form magical rune shapes. These summon various elemental effects, which help you to defend your tower or destroy your opponent's.

The whole affair demands a certain amount of patience, especially since there are quite a few spells to learn, with varying effects depending on the situation. For example, throwing a fireball while your enemy has a water shield deployed is useless, as is a wind attack against a rock shield.

Learning the various elemental combinations is what makes the game fun, but be prepared to invest a bit of time getting familiar with the system.

Disclosure: Steel Media is running the bada Student Developer Challenge in conjunction with Samsung.
Matt Sakuraoka-Gilman
Matt Sakuraoka-Gilman
When Matt was 7 years old he didn't write to Santa like the other little boys and girls. He wrote to Mario. When the rotund plumber replied, Matt's dedication to a life of gaming was established. Like an otaku David Carradine, he wandered the planet until becoming a writer at Pocket Gamer.