A Gunbrick is a square tank that rolls clumsily from side to side, using its oversized cannon to propel it to higher platforms as well as for taking out baddies. It's also the name of one of Nitrome's best ever games.
2D platformers don't traditionally fit the massively multiplayer template, but that's just what ReRunners does. It's a frantic dash to the finish line that Sonic would be proud of, but Sega's blue mascot never let you do so in competition with a bunch of other real life players.
It looks a lot like the 8-bit Super Mario Bros. games we used to love, but Vulture Island is a lot more ambitious than it seems. It's a non-linear adventure where the overworld map is a genuine guide to a surprisingly open experience.
You can't jump in VVVVVV. So you might be wondering how it qualifies as a platformer. But as soon as you flip gravity upside down to bounce your hero through a maze of spikes, you'll know. Oh, you'll know.
A highly unorthodox platformer, this, in that you can't actually move in the traditional sense - only catapult yourself between surfaces. That this limitation has been wedded to a beautiful Metroidvania world is pretty impressive.
Hopiko hates you. You might think you're in control thanks to its sharp, empowering swipe-to-jump controls. But you will fail dozens of times - hundreds, even - on your way to mastery. If you ever reach it.
A wonderful reinvention of the classic adventure-platformer, with beautiful hand-drawn graphics and an orchestral soundtrack. Yes, it's a port with non-optimal virtual controls, but the underlying game is fabulous.