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Quality Index's top-reviewed iPhone games of the week: Wild Frontier and League of Evil

Critically acclaimed

Quality Index's top-reviewed iPhone games of the week: Wild Frontier and League of Evil
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Welcome to the weekly iPhone Quality Index (Qi) games round-up, giving you the LOWdown on the HIGH scorers every Friday on these illustrious pages.

As you may already know, Qi trawls the web for iPhone game reviews from the world's most respected online and print sources.

Qi then applies its own magic formula to each site (such as 148Apps, IGN, and AppGamer) to establish a single definitive Qi score for each iPhone game.

Grinding out a victory

Levelling-up the Qi leaderboard this week is the modestly labelled "greatest adventure story" Wild Frontier, which has gathered three rip-roaring reviews in as many days for a sublime 8.8 Qi rating.

In KTH's charmingly drawn role-playing game, your hero Chris accidentally discovers a new world - by way of a terribly unfortunate shipwreck incident - stirring up a hornets' nest of ancient demons and dragons in the process.

Pick one of three occupations (Warrior, Tanker, and Scouter) for your reluctant explorer, and traverse the eight varying landscapes in search of resources and weapons for those inevitable boss battles.

Wild Frontier's weather and day-night system wowed No DPad's own anxious adventurer: "Time passes in real-time, with transitions occurring while you explore your environment, and not while transitioning to a new screen. It's impressive to behold, but the change is not merely cosmetic: monsters become more powerful at night."

Premier League action

More terrible evils await in Ravenous Games's much-anticipated platformer, which harks back to those halcyon 8-bit days and ways of Super Mario Bros.

A group of nefarious scientists has come together, calling itself - rather unimaginatively - the League of Evil, with every intention of destroying the planet and, presumably, landing a spot on the Qi Top 10.

Four favourable inspections from across the iPhone universe have ensured the latter, while your double-jumping, fist-flailing, wall-hugging special agent must conquer 60 acrobatic levels to prevent the former.

Slide to Play was enamoured by both the ultra-responsive controls and the old skool presentation, remarking that "League of Evil's pixel art is top-notch. Couple it, as they do, with retro chiptune music that changes with each environment, and you've got an aesthetically pleasing package."

You can get up-to-date information about which games are reviewing best over at the Quality Index.

Richard Brown
Richard Brown
With a degree in German up his sleeve Richard squares up to the following three questions every morning: FIFA or Pro Evo? XBox 360 or PS3? McNulty or Bunk?