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Freaky Creatures mobile game finally gearing up for launch

Build a lair and live in it

Freaky Creatures mobile game finally gearing up for launch

We’ve been watching the cross platform Freaky Creatures for well over a year now, though the game’s actually been in development for more than three. It went into beta testing last June, but Abandon Interactive finally seems to be gearing up for the full release, which has us more than a little exited.

Freaky Creatures will undoubtedly be compared to Spore now (alongside Pokemon, of course), though to be fair it’s probably been in development at least as long as Will Wright’s latest god-like phenomenon.

That said, there are still some pretty significant differences, of which the cross platform interaction gets Pocket Gamer’s juices flowing the hardest.

Lots of games have been adding mobile components to their repertoire, but this looks like one of the few that promises a comparable experience between playing on the computer and playing on the phone.

The turn-based fighting should make that easier for the two massively divergent systems to cope with, and new info has been released regarding the combat system and creating a lair for your battling beastie.

You start with an empty lair to fill and customise using an assortment of items including pillars, a radio, furniture and plants. Players can then invite their friends' Freaky Creatures to socialise and explore in their own personalised lair.

In preparing for battle, there's a variety of parts and powers that work in unison with each other to increase your chances of winning battles.

The creatures use their various abilities to battle each other for points, experience and Creature Credits. These credits can then be used to buy more parts, powers and objects for the creature’s lair.

The game’s expected for release any time now, so keep an eye on Pocket Gamer for more Freaky Creatures info as it comes in.

Spanner Spencer
Spanner Spencer
Yes. Spanner's his real name, and he's already heard that joke you just thought of. Although Spanner's not very good, he's quite fast, and that seems to be enough to keep him in a regular supply of free games and away from the depressing world of real work.