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Rollercoaster rushing to your mobile

Exclusive: Rollercoaster Rush takes one-thumb gaming to the fairground

Rollercoaster rushing to your mobile
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| Rollercoaster Rush

There were two particular games I saw at E3 that I can't wait to get my hands (well, thumbs) on, and both were more mass-market, 'casual' titles.

You've already read about Turbo Camels: Circus Extreme. The other game was Digital Chocolate's Rollercoaster Rush.

In Rollercoaster Rush you get to drive a rollercoaster, with the aim of making the ride as thrilling as possible for your passengers. How? By making it jump off the rails at every opportunity! (I hope this doesn't happen at Disneyworld…)

I had a go at E3, and even in an unfinished state it's already looking marvellous. You use just two buttons to play – '6' to accelerate and '4' to brake, and the aim is to build up enough speed to leave the track without going so fast as to crash completely.

In a sense, it's blending the gameplay dynamics of I-play's Freestyle Moto-X games with a more cartoony setting (and let's face it, more fun one too if you're not a biking fan).

There are lots of neat little touches, such as the smiley-face icons that flow out of your passengers when you pull off a suitably thrilling jump.

Rollercoaster Rush is due out this summer – check the preview screenshots above, and click 'Track It!' to be informed when this coaster rolls into town.

Stuart Dredge
Stuart Dredge
Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)